Xojo Conferences

Platforms to show: All Mac Windows Linux Cross-Platform

AVAudioEngineMBS class

Type Topic Plugin Version macOS Windows Linux Console & Web iOS
class AVFoundationNode MBS AVFoundation Plugin 15.3 Yes No No Yes, macOS only No
Function: The AVAudioEngine class defines a group of connected AVAudioNode objects, known as audio nodes.
You use audio nodes to generate audio signals, process them, and perform audio input and output.

You create each audio node separately and attach it to the audio engine. You can perform all audio node operations during runtime—connecting them, disconnecting them, and removing them—with only minor limitations:

  • Reconnect audio nodes only when they are upstream of a mixer..
  • If you remove an audio node that has differing input and output channel counts, or which is a mixer, the result will likely be a broken graph.

Feedback, Comments & Corrections

This class has no sub classes.

Some properties using for this class:

Some examples which use this class:

The items on this page are in the following plugins: MBS AVFoundation Plugin.

AVAudioComponentDescriptionMBS   -   AVAudioEnvironmentDistanceAttenuationParametersMBS

MBS Xojo Chart Plugins