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Back to GKMatchMBS class.

GKMatchMBS.GKMatchSendDataReliable = 0

Type Topic Plugin Version
const GameKit MBS MacFrameworks Plugin 12.3
One of the mechanism constants used to transmit data to other players.

The data is sent continuously until it is successfully received by the intended recipients or the connection times out.
Reliable transmissions are delivered in the order they were sent. Use this when you need to guarantee delivery.

GKMatchMBS.GKMatchSendDataUnreliable = 1

Type Topic Plugin Version
const GameKit MBS MacFrameworks Plugin 12.3
One of the mechanism constants used to transmit data to other players.

The data is sent once and is not sent again if a transmission error occurs.
Data transmitted unreliably may be received out of order by recipients. Use this for small packets of data that must arrive quickly to be useful to the recipient.

The items on this page are in the following plugins: MBS MacFrameworks Plugin.


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