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Platforms to show: All Mac Windows Linux Cross-Platform

GKPlayerMBS.alias as string
Type Topic Plugin Version macOS Windows Linux Console & Web iOS
property GameKit MBS MacFrameworks Plugin 12.3 Yes No No Yes, macOS only No
Function: A string chosen by the player to identify themselves to other players. (read-only)
Notes:
Your game uses the alias property when it wants to display a user-visible string for a particular player.
(Read only property)

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GKPlayerMBS.displayName as String
Type Topic Plugin Version macOS Windows Linux Console & Web iOS
property GameKit MBS MacFrameworks Plugin 15.0 Yes No No Yes, macOS only No
Function: A string to display for the player.
Notes:
The display name for a player depends on whether the player is a friend of the local player authenticated on the device. If the player is a friend of the local player, then the display name is the actual name of the player. If the player is not a friend, then the display name is the player’s alias.
Available in Mac OS X 10.8 and newer.
(Read only property)

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GKPlayerMBS.Handle as Integer
Type Topic Plugin Version macOS Windows Linux Console & Web iOS
property GameKit MBS MacFrameworks Plugin 12.3 Yes No No Yes, macOS only No
Function: The internal object reference.
Notes: (Read and Write property)

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GKPlayerMBS.isFriend as boolean
Type Topic Plugin Version macOS Windows Linux Console & Web iOS
property GameKit MBS MacFrameworks Plugin 12.3 Yes No No Yes, macOS only No
Function: A Boolean value that indicates whether the local player has identified this player as a friend. (read-only)
Notes:
The Game Center application allows players to declare other players as friends.
(Read only property)

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GKPlayerMBS.playerID as string
Type Topic Plugin Version macOS Windows Linux Console & Web iOS
property GameKit MBS MacFrameworks Plugin 12.3 Yes No No Yes, macOS only No
Function: A string assigned by Game Center to uniquely identify a player. (read-only)
Notes:
The player identifier should not be displayed to the user. Your game should use this string whenever it needs to persistently store information for a specific player.

Do not make assumptions about the contents of the player identifier string. Its format and length are subject to change.
(Read only property)

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The items on this page are in the following plugins: MBS MacFrameworks Plugin.




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