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AVAudioEnvironmentReverbParametersMBS class
Type | Topic | Plugin | Version | macOS | Windows | Linux | iOS | Targets |
class | AVFoundationNode | MBS AVFoundation Plugin | 15.3 | ✅ Yes | ❌ No | ❌ No | ✅ Yes | All |
Reverberation can be used to simulate the acoustic characteristics of an environment. The AVAudioEnvironmentNode class has a built-in reverb that describes the space that the listener is in.
The reverb also has a single filter that sits at the end of the chain. You can use this filter to shape the overall sound of the reverb. For instance, select one of the reverb presets to simulate the general space and then use the filter to brighten or darken the overall sound.
You cannot create a standalone instance of AVAudioEnvironmentReverbParameters. Only an instance vended by a source object, such as an AVAudioEnvironmentNode instance is valid.
This is an abstract class. You can't create an instance, but you can get one from various plugin functions.
- 4 properties
- property enable as Boolean
- property filterParameters as AVAudioUnitEQFilterParametersMBS
- property Handle as Integer
- property level as Double
- 2 methods
- method Constructor Private
- method loadFactoryReverbPreset(preset as Integer)
- shared method available as boolean
This class has no sub classes.
Some properties using for this class:
- AVAudioEnvironmentNodeMBS.reverbParameters as AVAudioEnvironmentReverbParametersMBS
The items on this page are in the following plugins: MBS AVFoundation Plugin.
AVAudioEnvironmentNodeMBS - AVAudioFileMBS