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SCNPhysicsContactMBS class

Type Topic Plugin Version macOS Windows Linux iOS Targets
class SceneKit MBS Mac64bit Plugin 20.2 ✅ Yes ❌ No ❌ No ✅ Yes Desktop & iOS
Detailed information about a contact between two physics bodies in a scene’s physics simulation.

You don't create SCNPhysicsContact instances directly; SceneKit automatically creates these objects whenever contacts occur.
To receive contact messages, implement events in your of your scene’s SCNPhysicsWorld object. Next, for each physics body in your scene, set the categoryBitMask and collisionBitMask properties to define which interactions should generate contact messages.
This is an abstract class. You can't create an instance, but you can get one from various plugin functions.

This class has no sub classes.

Some methods using this class:

Some events using this class:


The items on this page are in the following plugins: MBS Mac64bit Plugin.


SCNPhysicsConeTwistJointMBS   -   SCNPhysicsFieldMBS


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