Platforms to show: All Mac Windows Linux Cross-Platform
Back to MKTileOverlayRendererMBS class.
MKTileOverlayRendererMBS.Constructor(Handle as Integer)
Type | Topic | Plugin | Version | macOS | Windows | Linux | iOS | Targets |
method | MapKit | MBS MacFrameworks Plugin | 21.3 | ✅ Yes | ❌ No | ❌ No | ✅ Yes | Desktop & iOS |
Useful if you get a MKTileOverlayRenderer reference from a declare.
The object is retained.
See also:
MKTileOverlayRendererMBS.Constructor(TileOverlay as MKTileOverlayMBS)
Type | Topic | Plugin | Version | macOS | Windows | Linux | iOS | Targets |
method | MapKit | MBS MacFrameworks Plugin | 19.0 | ✅ Yes | ❌ No | ❌ No | ✅ Yes | Desktop & iOS |
overlay: The tile overlay object whose contents you want to draw.
See also:
MKTileOverlayRendererMBS.reloadData
Type | Topic | Plugin | Version | macOS | Windows | Linux | iOS | Targets |
method | MapKit | MBS MacFrameworks Plugin | 19.0 | ✅ Yes | ❌ No | ❌ No | ✅ Yes | Desktop & iOS |
Use this method to remove the overlay’s existing tile images and reload them from the original source. This method automatically causes the renderer to redraw the new tiles as soon as they are loaded into memory.
The items on this page are in the following plugins: MBS MacFrameworks Plugin.