Platforms to show: All Mac Windows Linux Cross-Platform
Back to SCNHitTestResultMBS class.
SCNHitTestResultMBS.boneNode as SCNNodeMBS
Type | Topic | Plugin | Version | macOS | Windows | Linux | iOS | Targets |
property | SceneKit | MBS Mac64bit Plugin | 20.2 | ✅ Yes | ❌ No | ❌ No | ✅ Yes | Desktop & iOS |
Only available if the node hit has a SCNSkinnerMBS attached.
(Read only property)
SCNHitTestResultMBS.faceIndex as Integer
Type | Topic | Plugin | Version | macOS | Windows | Linux | iOS | Targets |
property | SceneKit | MBS Mac64bit Plugin | 20.2 | ✅ Yes | ❌ No | ❌ No | ✅ Yes | Desktop & iOS |
(Read only property)
SCNHitTestResultMBS.geometryIndex as Integer
Type | Topic | Plugin | Version | macOS | Windows | Linux | iOS | Targets |
property | SceneKit | MBS Mac64bit Plugin | 20.2 | ✅ Yes | ❌ No | ❌ No | ✅ Yes | Desktop & iOS |
Every SCNGeometryMBS object contains one or more SCNGeometryElementMBS objects that define how its vertices connect to form a surface. This property provides the index of the geometry element intersecting the search ray. For more information about that geometry element, use the geometry’s geometryElementAtIndex method.
(Read only property)
SCNHitTestResultMBS.Handle as Integer
Type | Topic | Plugin | Version | macOS | Windows | Linux | iOS | Targets |
property | SceneKit | MBS Mac64bit Plugin | 20.2 | ✅ Yes | ❌ No | ❌ No | ✅ Yes | Desktop & iOS |
(Read and Write property)
SCNHitTestResultMBS.localCoordinates as SCNVector3MBS
Type | Topic | Plugin | Version | macOS | Windows | Linux | iOS | Targets |
property | SceneKit | MBS Mac64bit Plugin | 20.2 | ✅ Yes | ❌ No | ❌ No | ✅ Yes | Desktop & iOS |
(Read only property)
Some examples using this property:
SCNHitTestResultMBS.localNormal as SCNVector3MBS
Type | Topic | Plugin | Version | macOS | Windows | Linux | iOS | Targets |
property | SceneKit | MBS Mac64bit Plugin | 20.2 | ✅ Yes | ❌ No | ❌ No | ✅ Yes | Desktop & iOS |
(Read only property)
SCNHitTestResultMBS.modelTransform as SCNMatrix4MBS
Type | Topic | Plugin | Version | macOS | Windows | Linux | iOS | Targets |
property | SceneKit | MBS Mac64bit Plugin | 20.2 | ✅ Yes | ❌ No | ❌ No | ✅ Yes | Desktop & iOS |
Use this matrix to transform vectors from the local coordinate space of the node whose geometry is intersected by the search ray to the scene’s world coordinate system.
(Read only property)
SCNHitTestResultMBS.node as SCNNodeMBS
Type | Topic | Plugin | Version | macOS | Windows | Linux | iOS | Targets |
property | SceneKit | MBS Mac64bit Plugin | 20.2 | ✅ Yes | ❌ No | ❌ No | ✅ Yes | Desktop & iOS |
(Read only property)
SCNHitTestResultMBS.worldCoordinates as SCNVector3MBS
Type | Topic | Plugin | Version | macOS | Windows | Linux | iOS | Targets |
property | SceneKit | MBS Mac64bit Plugin | 20.2 | ✅ Yes | ❌ No | ❌ No | ✅ Yes | Desktop & iOS |
(Read only property)
SCNHitTestResultMBS.worldNormal as SCNVector3MBS
Type | Topic | Plugin | Version | macOS | Windows | Linux | iOS | Targets |
property | SceneKit | MBS Mac64bit Plugin | 20.2 | ✅ Yes | ❌ No | ❌ No | ✅ Yes | Desktop & iOS |
(Read only property)
The items on this page are in the following plugins: MBS Mac64bit Plugin.